Re: Re: custom hash-based COUNT(DISTINCT) aggregate - unexpectedly high memory consumption - Mailing list pgsql-hackers
From | Tomas Vondra |
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Subject | Re: Re: custom hash-based COUNT(DISTINCT) aggregate - unexpectedly high memory consumption |
Date | |
Msg-id | 5251E736.3010203@fuzzy.cz Whole thread Raw |
In response to | Re: custom hash-based COUNT(DISTINCT) aggregate - unexpectedly high memory consumption (Tomáš Janoušek <tomi@nomi.cz>) |
Responses |
Re: Re: custom hash-based COUNT(DISTINCT) aggregate -
unexpectedly high memory consumption
Re: Re: custom hash-based COUNT(DISTINCT) aggregate - unexpectedly high memory consumption |
List | pgsql-hackers |
On 6.10.2013 20:37, Tomáš Janoušek wrote: > Hi, > > On Sat, Oct 05, 2013 at 08:22:54PM +0200, Tomas Vondra wrote: >> I'm on 64-bit architecture and the example works with int32, which means >> the sizes should be about this: >> >> hash_element_t => 20B >> hash_bucket_t => 4B + (20B * items in the bucket [in steps of 5]) >> hash_table_t => 4B + space for buckets >> >> In the example above, there's ~20k unique values in each group. The >> threshold is 20 items per bucket on average, so that's 1024 buckets, and >> the buckets are almost full. >> >> So for single group, the hash table size is about >> >> 4B + 1024 * (4B + 20 * 20B) = 413700B = ~ 400 kB >> >> There are 4000 groups, so the total estimate is ~1.6GB in total. >> >> However when executed (9.2, 9.3 and HEAD behave exactly the same), the >> query consumes almost ~5GB of RAM (excluding shared buffers). > > I think the missing thing is the memory allocator bookkeeping overhead. > You're assuming that hash_element_t.value takes 8B for the pointer and 4B for > the value itself, but using malloc it takes another at least 20 bytes, and > from a quick glance at backend/utils/mmgr/aset.c it seems that palloc is > certainly not without its overhead either. > > Also, each additional level of pointers adds execution overhead and increases > the likelihood of cache misses. I'd suggest a few improvements, if I may: > > 1. Drop hash_element_t altogether, store length in hash_bucket_t and alloc > hash_bucket_t.items of size nitems * length bytes. I doubt that storing > the hash values has a benefit worth the storage and code complexity > overhead (you're storing fixed-size ints, not large blobs that are > expensive to compare and hash). Good idea - I'll move the length to the hash table. You're right that keeping the hash for int32/64 values is probably useless, however I planned to eventually extend the code to support larger values (possibly even varlena types, i.e. text/bytea). So I'll keep this for now, but I'll keep this as a possible optimization. > 2. Consider using a simpler/faster hash function, like FNV[1] or Jenkins[2]. > For fun, try not hashing those ints at all and see how that performs (that, > I think, is what you get from HashSet<int> in Java/C#). I've used crc32 mostly because it's easily available in the code (i.e. I'm lazy), but I've done some quick research / primitive benchmarking too. For example hashing 2e9 integers takes this much time: FNV-1 = 11.9 FNV-1a = 11.9 jenkins = 38.8 crc32 = 32.0 So it's not really "slow" and the uniformity seems to be rather good. I'll try FNV in the future, however I don't think that's the main issue right now. > 3. Consider dropping buckets in favor of open addressing (linear probing, > quadratic, whatever). This avoids another level of pointer indirection. OK, this sounds really interesting. It should be fairly straightforward for fixed-length data types (in that case I can get rid of the pointers altogether). > It's been a few years since I've done stuff this low level, so I won't go into > suggesting a different data structure -- I have honestly no idea what's the > best way to count the number of distinct integers in a list. Thanks for the hints! Tomas
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